Hardware Locality (hwloc) 1.2.2
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Distances between objects. More...
#include <hwloc.h>
Data Fields | |
unsigned | relative_depth |
unsigned | nbobjs |
float * | latency |
float | latency_max |
float | latency_base |
Distances between objects.
One object may contain a distance structure describing distances between all its descendants at a given relative depth. If the containing object is the root object of the topology, then the distances are available for all objects in the machine.
The distance may be a memory latency, as defined by the ACPI SLIT specification. If so, the latency
pointer will not be NULL
and the pointed array will contain non-zero values.
In the future, some other types of distances may be considered. In these cases, latency
will be NULL
.
float* hwloc_distances_s::latency |
Matrix of latencies between objects, stored as a one-dimension array. May be NULL
if the distances considered here are not latencies. Values are normalized to get 1.0 as the minimal value in the matrix. Latency from i-th to j-th object is stored in slot i*nbobjs+j.
The multiplier that should be applied to latency matrix to retrieve the original OS-provided latencies. Usually 10 on Linux since ACPI SLIT uses 10 for local latency.
The maximal value in the latency matrix.
unsigned hwloc_distances_s::nbobjs |
Number of objects considered in the matrix. It is the number of descendant objects at relative_depth
below the containing object. It corresponds to the result of hwloc_get_nbobjs_inside_cpuset_by_depth.
unsigned hwloc_distances_s::relative_depth |
Relative depth of the considered objects below the object containing this distance information.